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Miguel Garcia
Miguel Garcia
Game Art / Prop Artist
Bogota, Colombia

Summary

Versatile, bilingual professional with a Bachelor’s of Science in Game Art. Game Development experience ranging from brain storming early concepts to adding finishing touches with feedback form art director. Ability to effectively contribute to organizational projects and the knowledge to successfully work in a fast phase environment. Passionate about creating environments that not only visually appealing to player but also contribute affectedly immerse players into the story.

Skills

3D ModelingProp ModelingTexturingPBR Texturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • Intern Student at Full Sail University - Enviroment Artist / Prop Artist
    Winter Park, United States of America
    December 2017 - June 2018

    I helped Students Game project, 2 Groups, first RPG, Second Puzzle Game.

    I help with Textures, Assets, and Brainstorming.